![]() It scales so well with any amount of players and presents a fun and interesting challenge on the table depending on who you are partnered with! It is an easy game and popular one to put on the table at extended family gatherings-the ease of entry for this game is perfect for young and old alike. I have them all in my collection and have gotten a lot of play with them especially with family. I love Codenames and all the different versions that they have put out. Once all green words are guessed, the player wins the game! Turns go back and forth, with a timer token either going on a missed guess or your partner taking it in front of them to indicate the end of the round. You don’t want to cover the word because it may be one your partner wants you to guess still. If it a tan spot for you, cover it with a timer token with the arrow pointing towards your partner. If it the black spot, it is the assassin and you both lose. ![]() If they are green, it is correct and you cover it with the green agent card. The clues given work the same, a word and a number for your partner to guess. You are both giving clues for 9 green words, but some overlap giving a total of 15. The goal of the game is to guess all 15 words in 9 turns or less. Each side of the card has 9 correct words in green, 3 assassins and bystanders. The key card is placed so that each layer can only see one side of it. There are 9 timer tokens that look like the innocent bystanders in the other games. You created a 5 x 5 grid of words in the middle and the 15 green agent cards are placed to the side along with the assassin card. Picking the assassin will end the game and the other team wins!Ĭodenames Duet offers a cooperative word game for 2 or more players where you are your partner sit at opposite ends of the table. Picking the opposite team or a bystander will end the turn. If the pictures matches their team, an agent card of that color covers it and the team may continue to guess. Teams compete by having the spymaster give a clue than a number that the members of their team, the field operatives must guess. The starting team is on the sides of the key card-they have 8 pictures and the other team has 7 pictures to guess. Blue squares for the blue team, red for the red team, pale spots for innocent bystanders and the black square is an assassin. 20 pictures are arranged on the table in a 5 x 4 grid and a key card is placed so that only the spymasters can see it. ![]() One member of each team is the spymaster and everyone sits opposite their spymaster as field operatives for their team. It is published by Czech Games Edition (CGE) and is designed for 4+ players.Ĭodenames Pictures is setup with two teams split into equal size and skill. Well today we are going to look at the XXL versions of the Pictures and Duet game and see how they stack up.Ĭodenames is designed by Vlaada Chvatil and illustrated by Tomas Kucerovsky and various other illustrators. The game has released other IP editions as well such as Marvel and Disney. ![]() The game comes in the original form with words, Pictures which add graphics over words and Duet for a 2 player version. Codenames in the hit party game you know and love and have probably had the pleasure of playing at least once.
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